Dinosaur needs care

Dinosaur 3D Render

Job: CGI Artist as well as Texturing Artist

Creating a dinosaur as a fully CGI model requires a lot of know-how and careful planning. In this particular case, Autodesk Maya was used, as well as by The Foundry Mari, to create and texture the model. The retopology of the model was necessary to adjust the displacement of the dinosaur and ensure that the model was optimal for animation.


The color scheme of the textures, as well as the correct adjustment of the refraction of individual horns, were critical to the realism of the model. This required extensive knowledge of texturing techniques and lighting in 3D modeling.


Work on this project took place at Studio Wilhelmshaven in Germany, where I am a CGI artist and 3D artist. I specialize in soft and hard surface visualization and offer a full range of services to my clients. Whether it's creating a dinosaur as in this case, a machine for production or visualizing a hotel, I handle the complete workflow as a VFX Producer, CGI Artist and Texturing Artist, specializing in animation.


With my expertise and experience in 3D modeling and visualization, I can seamlessly execute your brief and deliver a realistic, stunning result. I work closely with my clients to ensure that their vision and requirements are fully met and the final result meets their expectations.

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